Metroid Prime: Hunters is a first person shooter and adventure game created exclusively for the Nintendo DS and designed by NST (Nintendo Software Technology), a first-party developer for Nintendo, based in Redmond in North America, and released in 2006. Like its predecessor Metroid Prime, Nintendo dubbed it a first person adventure rather than a first person shooter due to the large amount of exploration elements in the game, classic to any Nintendo title.
The rather unusual focus on exploration and discovery has made Nintendo create a sub-genre in the first person shooter class, calling the Metroid Prime games first person adventure titles. The game features the same main character, the beautiful Samus Aran, who is under her heavy armor throughout the game. This armor, coupled with the unique weapons, permits Samus to transform into her trademark Morph Ball state, which allows her to rapidly take out many enemies in short time.
The game was warmly received, and enjoyed quite a lot of popularity with fans, largely due to the fact that the multiplayer mode, which harnessed the Wi-Fi capabilities of the Nintendo DS, was extremely well built and had a lot of options, including the one enabling voice chat, through the built-in microphone. Here are a couple of things that might help in the adventures of Samus versus the Metroids.
HINTS
Freeze Ray (Unlimited Range)
In multiplayer mode, if you are playing as Noxus, usually, it is only possible to freeze opponents by firing a charged Judicator blast at close range. However, it is possible to freeze opponents from almost any distance.
To do this, just charge the Judicator blast, but instead of aiming at the opponent, aim at the ground. Make sure to be facing your opponent. Then, release the blast and your opponent will freeze on the spot, no matter how far away they are.
*NOTE: This will only work if your opponent is on the same level ground as you are. Also, it will not work on Trace if he turns invisible.