Metroid Prime: Hunters is a first-person shooter and adventure game created exclusively for the Nintendo DS, produced by NST (Nintendo Software Technology), a first-party developer for Nintendo, based in Redmond, North America, and released in 2006. Like was the case with its predecessor, Metroid Prime, Nintendo dubbed it a first-person adventure rather than a first-person shooter due to the large amount of exploration elements in the game, classic to any Nintendo game.
The rather unusual focus on exploration and discovery made Nintendo create a sub-genre in the First Person Shooter class, calling the Metroid Prime releases first-person adventure titles. The game features the same main character, the beautiful Samus Aran, who is, sadly, covered by her heavy armor throughout the whole game.
This defensive suit, coupled with the unique weapons, allows Samus to transform into her trademark Morph Ball state, which allows her to rapidly take out many enemies in a short period of time.
Metroid Prime: Hunters was well received by gamers, and enjoyed quite a lot of popularity coming from its fans, largely due to the fact that the multiplayer mode, which harnessed the Wi-Fi capabilities of the Nintendo DS, was extremely well built and had a lot of various options, including the one enabling voice chat, through the built-in microphone. Here are a couple of things that might help in the adventures of Samus against the Metroids.
HINTS
Easy high rank Start a "Multi-game card" challenge and play as the best Hunter you have. Set the kill limit to "1," then enter a bot of the Hunter that you can defeat the fastest. Defeat your opponent until you achieve the desired rank. Note: You may attain a high rank if you use this strategy, but you will not gain any experience. If you want to acquire more of that, find the Hunter that is hardest to defeat and repeatedly fight them. Bouncing weapons In the Oubliette, go to the place where you get the final energy tank. Notice all the windows and green spots. If you look out the big window, you can see the vast place where you fight Gorea 2. Should you fire any weapon (except Imperialist) at the windows and spots, it will bounce off. Note: Even missiles will behave that way.