Metroid Prime: Hunters is a first-person shooter and adventure game created exclusively for the Nintendo DS, produced by NST (Nintendo Software Technology), a first-party developer for Nintendo, based in Redmond, North America, and released in 2006. Like was the case with its predecessor, Metroid Prime, Nintendo dubbed it a first-person adventure rather than a first-person shooter due to the large amount of exploration elements in the game, classic to any Nintendo game.
The rather unusual focus on exploration and discovery made Nintendo create a sub-genre in the First Person Shooter class, calling the Metroid Prime releases first-person adventure titles. The game features the same main character, the beautiful Samus Aran, who is, sadly, covered by her heavy armor throughout the whole game. This defensive suit, coupled with the unique weapons, allows Samus to transform into her trademark Morph Ball state, which allows her to rapidly take out many enemies in a short period of time.
Metroid Prime: Hunters was well received by gamers, and enjoyed quite a lot of popularity coming from its fans, largely due to the fact that the multiplayer mode, which harnessed the Wi-Fi capabilities of the Nintendo DS, was extremely well built and had a lot of various options, including the one enabling voice chat, through the built-in microphone. Here are a couple of things that might help in the adventures of Samus against the Metroids.
HINTS
Defeating the second Boss Around the second Boss there are three red buttons. Three worms will come out of them. Instead of shooting or using missals, employ the charge beam to kill them with only one hit. The giant plant will then start to fire back at you, and its mouth will be open. Shoot the little dot inside it with the charge beam, in order to do massive damage. Repeat this action and the plant will be finished. Each time you use the charge beam on the dot in its mouth, it will stay open for less time. Additionally, as usual, you must evacuate the area after you defeat the enemy.