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January 23rd, 2009, 11:26 GMT · By

Metroid Prime: Hunters Glitches X (DS)

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Metroid Prime: Hunters is a first-person shooter and adventure game created exclusively for the Nintendo DS, developed by NST (Nintendo Software Technology), a first-party developer for Nintendo, based in Redmond in North America, and released in 2006. Like its predecessor Metroid Prime, Nintendo has dubbed it a first-person adventure rather than a first-person shooter due to the large amount of exploration elements in the game, classic to any Nintendo title.

The rather unusual focus on exploration and discovery has made Nintendo create a sub-genre in the First Person Shooter class, calling the Metroid Prime games first person adventure titles. The release features the same main character, the beautiful Samus Aran, who, sadly, is under her heavy armor throughout the game. This armor, coupled with the unique weapons, allows Samus to transform into her trademark Morph Ball state, which make her rapidly take out many enemies in a short time.

The game was well received, and has enjoyed quite a lot of popularity with fans, largely due to the fact that the multiplayer mode, which harnessed the Wi-Fi capabilities of the Nintendo DS, was well built and had a lot of various options, including the one enabling voice chat, through the built-in microphone. Here are a couple of things that might help in the adventures of Samus versus the Metroids.

GLITCHES

Demo version: Multi-player: See out of level

Start by doing the "Multi-player: Run while floating on wall" glitch. Once the person is on the wall and running forward, have that person run forward and towards the corner where the wall meets the other wall that goes to the rest of the level. After a while, the screen on the person running on the wall should shake up and down to the point where you can see out of the level. If this does not happen, try jumping while still walking forward.

Here's a video of this game:



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