Accessibility will be obtained by bringing the game to new platforms

Aug 28, 2013 17:36 GMT  ·  By

Deep Silver has issued a new statement concerning the future of its Metro franchise, confirming that the plan to make it more accessible for a wider audience won't include diluting the core pillars of the first-person shooter series.

After THQ's bankruptcy, Deep Silver bought the rights to several big games, including Metro: Last Light, which it published earlier this year to pretty great sales and impressive critical acclaim.

In a recent statement, Deep Silver boss Dr. Klemens Kundratitz revealed that sales were really good and that he hopes to make the series "more accessible for a broader gamer audience."

In order to avoid any worries about diluting the franchise, Deep Silver Global Brand Manager, Huw Beynon, wrote on the official website that this increased accessibility won't lead to a dumbing down of the series.

"Some media and fans have interpreted this to mean that Deep Silver will somehow seek to dilute Metro's core gameplay values, 'dumbing down' the game in a bid to woo a wider, more 'casual' audience."

"We understand the concern, and we would like to reassure the Metro fanbase that Deep Silver has absolutely no intention of compromising Metro's unique DNA. We completely understand that it is the passion and evangelism of our fans that allowed Metro to grow from a cult hit to genuine, bonafide hit."

According to Beynon, the plans for the next Metro game are still being drawn up but it will still be built on the "bleak, post-apocalyptic pillars of atmosphere, immersion, challenge and depth that sets this franchise apart from the crowd."

In order to make the current game more accessible, Deep Silver is porting it to the Mac and Linux platforms, according to Beynon, without sacrificing its content.

Metro: Last Light is set to receive quite a few new single-player missions as DLC in the near future.