
Whether you like it or not, Medieval 2 is the best strategy on the market. It rules over any other game when it comes to numbers of units, tactics and turn based strategy for city building. It's enough to simply look at some screenshots and realize that you can't go wrong with this one. A game of this magnitude will have a more than difficult level of gameplay and will require some serious cheating when the patience runs out. Fortunately for you, we are in the possession of such devious means of treachery:
Add traits to all charactersTo add traits to any character in the game (including those with 2-names), move the character outside of any city or fortress and select him. You should be able so see the large green movement field.
Traits with numerals following the trait-name can have
any number up-to the number listed. The "strength" of each trait will increase with its value for these traits. This cheat command works on all generals, diplomats, princesses, merchants and priests in the game.
BloodThirsty - GoodCommander 5
Loyal - GoodAttacker
HaleAndHearty 3 - GoodDefender
PoliticsSkill - GoodRiskyAttacker
RabbleRouser - GoodAdministrator
MathematicsSkill - GoodInfantryGeneral
Girls - GoodAmbusher
RhetoricSkill - GoodSiegeDefender
StrategicSkill - GoodSiegeAttacker
TacticalSkill - Intelligent 3
GoodPrincess 4 - Victor Virtue
NaturalPrincess 3 - PublicFaith
PrettyWoman 3 - BattleChivalry 5
NaturalPriest 3 - StrategicChivalry 5
StrongFaith 4 - BattleDread
GoodDenouncer 5 - StrategyDread
Righteous 3 - NaturalMilitary Skill 4
GoodDiplomat 5 - Austere
GoodMerchant 5 - Energetic
GoodAssassin 5 - ReligiousActivity
Secretly Female - DrinkConsole codesPress the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing because otherwise it will not work.
Allows you to give a city more population automatically - add_population "settlement name" "amount"
Allows you to give any trait your faction can have to a specific general - give_trait "character" "trait" "level number"
Gives you the specific amount of gold - add_money "amount"
Anything in the city's building queue will be built automatically - process_cq "settlement name"
Toggles on or off the fog of war. You can see the whole world map when inputted - toggle_fow
When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins - auto_win "attacker/defender"
z=name of settlement or unit without title (except Captain). x,y=coordinates - move_character z x,y
Shows coordinates under mousecursor in format x,y - show_cursorstat
Allows a character to move again - character_reset