Danger Close, the studio behind the upcoming Medal of Honor: Warfighter title, has confirmed that the new shooter, despite having the same Frostbite 2 engine as last year’s Battlefield 3, still has its own visual style.
[ADMARk=1]Frostbite 2 amazed lots of shooter fans last year when DICE delivered Battlefield 3, a stunning title filled with all sorts of impressive visual effects.
After Black Box used Frostbite 2 on its own Need for Speed: The Run racing game, Danger Close is the next Electronic Arts-owned studio that will employ the graphics engine for its upcoming Medal of Honor: Warfighter shooter.
According to Richard Farrelly, EA’s senior creative director, the team at Danger Close has tried hard to deliver an experience different from Battlefield 3, ranging from its gameplay mechanics to the visual style.
"We have our own challenges switching from one engine to new technology," Farrelly told CVG. "Through a little hard work learning their stuff the result is the game looks great and plays great.
"I think we have our own signature look; I think it looks a lot different from Battlefield even though it's on the same engine. It's more intimate, but we still have some of the same elements that they have like the micro-destruction and the amazing lighting."
Farrelly also mentioned that the Danger Close team had even helped DICE with tweaks for Frostbite 2, especially since both studios were delivering impressive first person shooter experiences to fans.
"We work very closely with the Frostbite team - we're all in the same boat. We're helping to make it a better engine on our end as they are. We work very closely with them and as I said, we've got some former members of DICE working with us."
Besides the upcoming Warfighter, which is out in October, BioWare Victory will use Frostbite 2 with its future Command & Conquer: Generals 2 strategy game that’s scheduled to arrive in 2013.