November 22nd, 2007, 13:50 GMT · By Alexandru Stanescu
Max Payne Unlockables and Glitches (GBA)
SHARE:
Adjust text size:
At last, the definitive third person shooter arrives on the Game Boy Advance. Max Payne is a stylish, urban, revenge driven action game based in New York City's grimy underground. A dark, searing tale of corruption and murder, Max Payne combines cinematic gameplay with the latest in handheld videogame technology to deliver what promises to be the most intense Game Boy Advance experience this year.
Unlockables
Infinite Ammo, Super Cop, and All Weapons This is how you unlock the Super Cop, Infinite Ammo, and All Weapons cheats. When you unlock them, they can be toggled on and off
at the cheats menu.
"DOA" - Complete the game once
"New York Minute" - Complete the game once
All Weapons - Complete the game once
Infinite Ammo - Complete the game once
Super Cop - Complete the game once
Glitches
Fire Extra Ammo Normally you can only throw 1 grenade/molotov, or fire 1 shot of m79, but if you do the following trick you can fire 2 instead of 1. Quickly switch between 2 weapons, let's say you have grenade as main weapon, switch to dual ingram because it's fast and easy to switch, and switch back to grenade. Immediately after you do this, throw the grenade you'll find out that you are throwing 2 instead of 1. This can be done with all weapons but most obvious one are described at the beginning.
Multiple Grenade Toss If you go into Bullettime and throw a grenade, you'll continue to throw grenades until Max is done with the throwing motion. This is assumed that you have more than 1 grenade left ammo wise.
Wall Glitch When firing M79, Grenade, or Molotov when you stand parallel to or infront of a wall, the shot will disapppear half way where you shot. As for Grenade and Moltov, sometimes it explodes at different place instead of in the direction where you throw. It is probably known as graphical glitch.
Max Payne manages to impress, even on the GBA, thanks to its plot and gameplay features: