BioWare has just posted some more details concerning its upcoming Mass Effect 4, the next iteration in the highly successful franchise, confirming that it runs on Frostbite 2, the new engine pioneered by DICE with Battlefield 3.
Mass Effect 3 ended the trilogy of games that focused on Commander Shepard back in March and more recently BioWare confirmed that it has begun working on a Mass Effect 4, the next installment in the role-playing third-person shooter series.
BioWare Montreal studio director Yanick Roy wrote a rather lengthy article on the BioWare blog, confirming plenty of details about the new title, which will be developed at the new studio, instead of the Edmonton one.
Roy revealed that Mass Effect 4 will, in fact, be powered by Frostbite 2, the new game engine developed by DICE for Battlefield 3 and already used in NFS: The Run or Most Wanted, as well as in Medal of Honor: Warfighter.
"There is really not much I can tell you about the game right now, except that it will be built with the amazing technology of Frostbite as its foundation, enhanced by many of the systems that the Dragon Age III team has already spent a lot of time building."
This transition to a new engine allows the team to explore a variety of new directions for the game, according to Roy, although the core pillars of the series will still be respected.
"The other thing I can tell you is that, while it will be very respectful of the heritage built over the course of the first three games, with the original trilogy now concluded and the switch over to a new engine, we are exploring new directions, both on the gameplay and story fronts."
"You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling."
Considering work has just started on the next installment in the series, you can expect a rather lengthy waiting period until the first results are made public.