Aug 19, 2010 08:54 GMT  ·  By

In a recent interview at Gamescom 2010, Ray Muzyka, the co-founder and chief executive officer of BioWare, assured PlayStation 3 owners that Mass Effect 2 would have some form of introduction to the franchises, as well as full access to the Cerberus Network.

Speaking to VG247, Ray Muzyka confirmed that the PlayStation 3 version of Mass Effect 2 will have included at least some of the downloadable content packs released for the Xbox 360 and PC version until today.

Muzyka said that, “One of the things we’re doing is that we’re bringing a lot of the post-release downloadable content and will integrate it into the experience, so that PlayStation 3 fans can check that out and play it.”

More importantly, there will be a sequence right before the beginning of Mass Effect 2 proper that should allow PlayStation 3 players to know the events that transpired in the first Mass Effect game and their role as Shepard in the universe.

“We’re making sure there’s a really seamless introduction to the world of Mass Effect, for players that haven’t experienced it before,” he said.

“So even though it’s Mass Effect 2 specifically, we’re making sure there’s a nice introduction experience, that provides the back-story and the things that have happened up to that point in the universe, and makes it a really seamless introduction.”

He was not keen to reveal exactly how this portion of the PlayStation 3 version of Mass Effect 2 would play out, but he assured the fans that it would provide a lot of background to what happens during the title.

The Cerberus Network features will also be included in the release with all of its content and post-release support, according to the BioWare exec. He promised that more information would be revealed with the nearing of the January 2011 launch date.

He also talked about the future of games as multi-platform releases. “EA is a company that wants to support different platforms, reach different audiences; we’re part of EA and we want to make sure we can embrace that as well. I think we’re trying to do that with all of our products, whether it’s Dragon Age or Mass Effect.”