The development team at Obsidian working on Project Eternity has announced two more stretch goals for the game, one of which involves George Ziets, the core writer that worked on the much loved Mask of the Betrayer expansion for Neverwinter Nights 2.
If gamers can get the Kickstarter funding
for Project Eternity to 2.7 million dollars (2.09 million Euro), then the team is pledging to add two new classes to the game: the Paladin and the Chanter.
The Paladin is a devoted and fanatical soldier who is ready to die for a good cause, with spiritual powers and wards against death ready to aid the party in its combat engagements.
The developers state, “They have founded many elite fighting forces, from the original Darcozzi Paladini, a two thousand year-old order of palace guards, to the fledgling Fellows of St. Waidwen Martyr, zealous defenders of the Godhammer pilgrim trail.”
The Chanter is similar to the bard of Dungeons & Dragons and adds magical effects as he chants on the battlefield, while also bringing combat force to the party he joins via traditional weapons and soul-based sorcery.
The developers add, “While a chanter's magic may seem modest compared to that of a wizard or a priest, chanters are able to recite their chants while occupied with other activities, making them extremely versatile.”
The two additions would bring the number of classes in Project Eternity
up to 11.
As long as the game reaches 2.8 million dollars (2.17 million Euro) in funding, the Obsidian team will enlist the help of George Ziets, who created Mask of the Betrayer and also worked on Fallout: New Vegas.
A new level will also be added to The Endless Paths Mega Dungeon when Eternity gets 57,500 backers and the Facebook page
reaches 20,000 Likes.