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April 28th, 2009, 20:41 GMT · By

Marvel vs. Capcom 2 Officially Unveiled, Trailer Included

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A highly anticipated title
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The video game industry is changing everyday, but in the process a lot of high-quality titles that were launched years ago have been forgotten. Luckily though, revamps are the latest trend with a lot of game developers, which want to bring back that same experience, but upgraded for the current standards and formats.

One of the biggest revamps to appear in the last months is Capcom's Super Street Fighter II Turbo HD Remix, which, as the name implies, is an HD remake of one of the most popular iterations in the Street Fighter franchise. It had completely redone character drawings and a solid multiplayer feature, and it paved the way for the release of Street Fighter IV.

But ever since SSF2THDR was released, a lot of Capcom fans began to ask the company about what other titles would receive the HD treatment, with a lot of voices demanding that another very popular fighting game, Marvel vs. Capcom 2, get the same treatment for its cult-like status.

Even though it has been hinted, rumored and speculated, now it is official, as Capcom's Christian Svensson has unveiled it. The game, which is set to appear on the PlayStation 3 and Xbox 360 in digital download format, will be based on the code of the Dreamcast versions and also feature options to cater to all of the gamers' tastes.

Retailing for 15 dollars or 1200 MS Points, the game will appear in the summer of this year, and, for PlayStation 3 users, a special demo will become available this Thursday on April 30, on the North American PlayStation Network, and the following week for the European one. Sadly, no demo was announced for the Xbox 360.

The difference between the three modes
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The game will feature the same multiplayer code that is in the Street Fighter HD release, guaranteeing a solid experience. But most importantly, the HD upscaling method used aims to please even the most hardcore purists and fans of the original game. They can opt between three settings, the Classic one, showcasing the pixels of the original versions, a Smooth one, which uses a 2X Bilinear filtering and a Crips one that allows for a 3X Bilinear filtering to make the edges of the pixels appear more fluid, as shown in the image to the left, courtesy of Kotaku.

Other details about this future game include the fact that it will support widescreen resolutions, with the viewing area expanded, but the action will still take place in a 4:3 field. Also, you won't have to unlock any characters by playing, as all of the 56 fighters are available for use from the start of the game.

All in all, this game will certainly generate an even bigger fan response than Street Fighter II HD and will further expand the fan base of Capcom. Check out the official announcement trailer below.



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