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Making an iPhone Application

Gogogic shows off the process of making an iPhone game

By Filip Truta, Apple News Editor

12th of February 2009, 13:32 GMT

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Symbol6 header
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Developer Gogogic makes iPhone games. The folks at Gogogic love their work so much that they decided to share with everyone how they make their apps. As an example, they chose a game that turned out to be called Symbol6 (Hexago was a working title), which is currently featured in the App Store.

Titled “Symbol6 : How We Created an iPhone Game,” an entire piece on the Gogogic is dedicated to (roughly) explaining how Symbol6 came about. Excerpt highlights from the post can be found below. Also, check out the "Symbol6 concept animation" video at the bottom of this article (credits: YouTube).

It all begins with an idea

Gogogic designs, develops and publishes games for the web, as well as the iPhone and the iPod Touch. This basically means that we have to come up with a lot of cool game concepts. Constantly. Which is what probably sets companies like Gogogic apart from companies that are more used to building “conventional” games - or “big” games (although, some of our future titles would certainly be considered big but “casual”). We work with volume while others work with size. And, of course, all good game developers constantly work with quality.

This means that ideas are very important to us. Polished game mechanics, innovative features and games that fit the intended platforms perfectly are all things that we look to incorporate in an initial idea. A lot of our time is spent on ideas. Everyone can participate and pitch their ideas. At any given time.


The overall process of making Symbol6 happen
Enlarge picture
Gogogic also posted an image that roughly describes the overall process of turning an idea that everyone agrees on as cool into an actual program. The second image (click to enlarge) shows how “an idea is molded into a concept which then becomes a formal proposal which is accompanied by an animatic that serves as an initial prototype,” according to Gogogic.

The development house is going to showcase testing and publishing games in a future post, according to TUAW. Head over to this address for the full scoop on how Gogogic made its successful iPhone game. Check out Symbol6 here in the App Store.







Symbol6 concept animation

TAGS:

Gogogic | Symbol6 | iPhone app | how to | guide
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