Black Flag is getting a big patch next week with many fixes

Feb 4, 2014 12:09 GMT  ·  By

Ubisoft has confirmed that it's going to debut a major patch for Assassin's Creed 4: Black Flag on February 11, in the form of title update 4, which brings plenty of major changes particularly to the multiplayer.

Assassin's Creed 4: Black Flag impressed quite a lot of gamers not just through its high quality but also through its stability, even if some bugs and problems were spotted by some players.

Now, Ubisoft is getting ready to debut a fresh patch for the game across the PC, PS3, PS4, Xbox 360, and Xbox One platforms, in the form of title update 4.

According to a post on the official forums, the new patch is scheduled to debut on February 11, but already a big changelog with its multiplayer fixes is available, showing off the improvements to the user interface, the visuals, the gameplay, or even sound.

USER INTERFACE & GRAPHIC FIXES - Fixed the situation where the prey had an empty multi-target screen when joining in progress - Fix on the situation where the players had invisible parts on their character. - Fixes on the HUD in the Manhunt mode - Fixed the situation where the target portrait displayed the pursuer instead of the target - Fixed the situation where the emblem overlaped the figurine mode in certain conditions - Fix on the aerial kill animation - Fix on the Accolades for the host - Fix on the "Ground finish" animations - Fix on the camera during the character selection - Fix on the Animus Hack and Minor Hack FXs - Fix on Booby Trap FX on chasebreakers

GAMEPLAY

FIXES

- Fixed the situation where the user could not kill or stun while both assassin and target were near a corner - Fixed the situation where the 1st sync-kill didn't trigger in certain circumstances - Fixed the situation where character freezed for a brief moment before getting killed by an assassin hidden in a haystack - Fix on the daily boost - Fixed the situation where the timer remained stuck on Assassinate - Fixed the situation where the character customization was not saved after a reboot - Fixed the situation where some zones could not be captured from an inclined terrain - Fixed the situation where the teleport ability triggered a trail which pointed out the direction in which the target had teleported

WOLFPACK

- Fix on the intro videos of the Wolfpack - We fixed the Wolfpack extra objectives. - Fix on the accolades in Wolfpack - Fixed inconsistencies on the score gauge in Wolfpack - Fixed the situation where the host of a wolfpack session would have been kicked out of the session if players were in a idle state

SOUND

- Fixed the situation where double notification sound could be heard when submitting the uPlay account information - Fixed the situation where the respawn sound was played after a stun. - Fix on the HighWind sound on Plantation - Fix on the rain sound FX - Fix on the Animus Voice

OTHER

FIXES

- We fixed various issues pushing players into limited mode - Fixed issues causing crashes and freezes - Fix on the events playlist - Various fixes on the death cam - Various fixes on the menus - Various fixes on the contract system - Fix on the freerun - Fixes on the customization menu

The update launches next week, so you still have some waiting to do until then.