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December 20th, 2005, 14:26 GMT · By Silviu Stahie

"Loki" Gets The Ageia Treatment

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AGEIA Technologies confirmed that renowned French developer Cyanide will support the AGEIA PhysX processor in its upcoming action RPG Loki. Known for its popular sports titles such as Pro Cycling Manager and Pro Rugby Manager, Cyanide is taking full advantage of AGEIA's PhysX system in its bold leap into the world of role-playing games.

The AGEIA PhysX processor
is designed to work in concert with the CPU and GPU to balance the computing demands of physics, gameplay and graphics in PCs. As a result, gamers can experience unprecedented levels of action, strategy and visuals in next-generation games.

Loki puts the player in key epochs of history surrounded by legendary heroes, powerful divinities and mythical creatures such as hydrae, dragons and minotaurs. With Loki's extensive population of characters and dynamic real-time action, Cyanide developers chose to optimize the game for the real-time action acceleration of the AGEIA PhysX processor. The dedicated physics processing horsepower of the AGEIA PhysX processor enables much more realistic characters with joints, convexes and other intricate geometry, as well as dazzling real-time effects.

"With the AGEIA PhysX engine, our developers have far fewer constraints to take into consideration when creating Loki," said Fabrice Granger, project manager. "This not only gives them a wider range for expressing their imagination, but lets them achieve this with less development time than traditional approaches."

"The AGEIA PhysX processor is the ideal action accelerator for Loki, with its diverse population of characters and environments," said Kathy Schoback, vice president of content acquisition at AGEIA. "With a dedicated physics action accelerator, these worlds and characters will come to life in stunning detail."

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