Linux Users Rejoice, the New Wine 1.6 Is Close to a Final Release

A new Wine Release Candidate is now available for testing

On June 21, Alexandre Julliard announced a new development version of the Wine app, which brought assorted bug fixes and improvements.

The number of new features and bug fixes in the development version of Wine (Wine Is Not an Emulator) is getting smaller with each new version, which means that it’s approaching a stable release.

After months of lingering in the 1.5.x development version, the developers of Wine have jumped to 1.6.x and have announced that they have actually entered code freeze.

This means that no new features are accepted into the branch, and the team’s focus is now oriented towards fixing bugs. This is the reason why this latest release is so small, in comparison with all the others.

Highlights of Wine 1.6 RC3:

• The command type is now set only when the command expects a reply;

• The correct ID for the close button is now checked when setting the font;

• The default non-client metrics are now scalable with the resolution;

• The icon is now centered in the caption bar;

• The current DC layout is now used in DrawState when drawing to an intermediate bitmap;

• msdaps.dll has been installed into the correct directory.

Wine 1.6 RC2 also brings bug fixes for the following Windows games and tools: Evochron Legends, GTA2, GuitarPro, Stranded II, Crystal Disk Mark 3.0, JASC PSP 8, Pride of Nations, 1914 Shells of Fury, Sacred Underworld, The Chosen (Well of Souls), MS Paint, Adobe FrameMaker 8, Oxford English Dictionary, Peachtree Quantum 2010 Accountant Edition, Command and Conquer Generals, Dungeon Siege, and more.

More details about this release can be found in the official changelog.

Download Wine 1.6 RC3 right now from Softpedia. Remember that this is a development release and it should NOT be installed on production machines. It is intended to be used for testing purposes only.

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