Legend of Zelda Developer Sees a Lot of Potential for Nintendo Wii U

The Nintendo Wii U home gaming console does not yet have a launch date or an official price, but video game developers within Nintendo, who have access to prototypes and know its power, are already talking about how the new platform might transform the world of gaming when it is released.

Eiji Aonuma, who is the series producer working on The Legend of Zelda, has told Nintendo Power that the screens are one of the most exciting features of the Wii U, stating, “I really think one of the most exciting features of the system. Unlike the Nintendo DS, there’s distance between the television and you and your other screen.”

He added, “That really allows for some different interactions, some of which you saw. For example, imagine having the contents of Link’s satchel available to you on the screen of your controller, and using elements of the pouch to interact with gameplay on the television.”

Aonuma has also talked about how the touch screen bearing controller might actually be seen in an upcoming Zelda game as an actual object that Link carries, allowing for a wider range of interaction with the environment than before.

Nintendo has shown off the Wii U at the E3 and Gamescom, but the company has not offered a lot of information about what video game it is developing for it using internal teams, although new Mario and Zelda games are certainly being planned.

The company has said that it plans to attract first-person shooter game developers to the Wii U, claiming that it delivers the same computing power as the Xbox 360 and the PlayStation 3.

The Legend of Zelda: Skyward Sword will be launched on the old Nintendo Wii during November of this year and the company has not said whether it plans to create a version for the Wii U.

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