Drew Goddard, the director of hit horror movie Cabin in the Woods, revealed that Valve’s Left 4 Dead 2 game was supposed to get a DLC inspired by the film but the financial problems of studio MGM meant that the whole collaboration had to be scrapped.
Cabin in the Woods impressed quite a lot of people earlier this year when it came out all around the world and delivered an intense horror experience filled with all sorts of monsters plus a few great twists that turned the whole genre on its head.
According to its Director, Drew Goddard, it seems that the movie was supposed to be cross-promoted in the realm of video games as the studio behind it, Metro Goldwyn Mayer, contacted reputed games developer Valve
to make a Cabin in the Woods-based DLC for its hugely popular Left 4 Dead 2 survival shooter.
Sadly, the project never came to fruition because of MGM’s financial problems, which also forced the movie, shot originally in 2009, to be shelved until this year.
"We actually were going to do a downloadable Left 4Dead 2 expansion pack, where you'd fight in the Cabin world, but then MGM went bankrupt so the delay squashed it. But the people at Valve were still cool enough to let us use some of their monsters to fill the cubes in the background (I had a lot of cubes to fill)," he told fans on Reddit
The DLC was going to be a full-fledged experience, according to Goddard, as it allowed survivors to fend off monsters in different areas seen in the movie.
“The game was going to be amazing. You were going to be able to play in both the upstairs "Cabin in the Woods" world and the downstairs "facility" world with all the monsters. Believe me, I hate all video games based on movies, they always suck, but porting Cabin into Left For Dead felt like the right fit. It pains me that it didn't happen.”
It’s rather unfortunate that such a collaboration didn’t happen, as Cabin in the Woods would’ve definitely worked with the premise of Valve’s Left 4 Dead series.