Softpedia
 

NEWS CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
Home > News > Games > Gamer Diary

February 10th, 2012, 13:13 GMT · By

King Arthur II Diary – Let My People Flee for the Horrors of Battle

SHARE:

Adjust text size:


No retreat
Enlarge picture
King Arthur II is in many ways similar to the Total War series from The Creative Assembly, mainly when it comes to the real time tactical engagements.
 
But there’s one crucial difference between the two series: in King Arthur II no one ever seems to flee from battle, regardless of whether they are monsters or humans.

I fought rival kings who were eager to take my place as the ruler of a small piece of Britannia and their soldiers, despite working for tyrants focused only on power, were incredibly dedicated to their rulers and were willing to die en masse on the battlefield.

I fought Fomorian monsters, abominations that spawn from the ground and are led by giants that tower over my own heroes and they too laid down their lives rather than simply moving back to their gates in order to move back to the outer realm of their own origins.

It makes little sense for the monsters and almost none for the humans to stay in the field long after it is clear that there’s no chance of winning the battle.

I don’t know exactly why the developers at Neocore Games decided to ignore any sort of morale mechanics for the battles.

They might have thought that there are enough options and features, from hero abilities to global spells and tactics, that the player needs to manage and morale would have been an unneeded distraction.

They might have eliminated it because they thought fleeing men were not appropriate for such a heroic setting as Britannia under King Arthur.

But, unfortunately, it really makes the battles easier than they should be for the player and, in many ways, breaks the immersion.

It will be interesting to see whether an upcoming patch or maybe a player-made mod introduces morale back to the battles of King Arthur II and whether it has a big impact on the gameplay.

TELL US WHAT YOU THINK:

1,493 hits · Link to this article · Print article · Send to friend · Subscribe to news

MUST-READ RELATED ARTICLES:


Quick Look: King Arthur II – The Role-Playing Wargame

Battleship Video Game Gets Official Trailer

Xbox Creator Says THQ Lacked Digital Strategy

Paradox Announces Three New Titles to Be Revealed at GDC

Quick Look: Shank 2 Co-Op Survival Mode (with Gameplay Video)

READER COMMENTS:



No user comments yet.
Be the first to express your opinion!
Copyright © 2001-2012 Softpedia. Contact/Tip us at

WindowsGamesDriversMacLinuxScriptsMobileHandheldNews

SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   UPDATE YOUR SOFTWARE   |   ROMANIAN FORUM