The game would have taken place before the fall of Columbia

Jul 8, 2014 15:14 GMT  ·  By

Ken Levine might no longer be working on the BioShock franchise at the moment, but the veteran game developer has been offering some tantalizing hints about the kind of experience that players could have gotten from the installment of the series that was supposed to arrive on the PlayStation Vita.

On his official Twitter account, the game creator explains that he was unwilling to simply take the core ideas of the franchise and move them to the handheld from Sony because that would not have attracted a new audience to the world he has created.

Levine explains, “I was thinking a Final Fantasy Tactics style thing set in pre-fall Rapture” and then adds, “something that would work well on the vita and not be a compromise in any way.”

It seems that the core mechanics of the game would have been turn based and that gamers were supposed to have a lot of control over the items that characters used and the way they behaved during combat.

The BioShock experience for the PlayStation Vita was first announced in 2011, but it seems that the lawyers of Sony and 2K Games have failed to reach an agreement about the supposed collaboration.

During the Twitter conversations with his fans, Ken Levine also explained that he might create a Freedom Force: Tactics experience because he owned the rights to the franchise.

At the moment BioShock is in the hands on publisher Take Two and the company has suggested that it might create other titles associated with it, although it will probably no longer use Columbia or Rapture as settings.

Ken Levine has disbanded Irrational Games earlier in the year and is currently working with a much smaller number of developers in order to explore the possibility of creating a new type of video game experience that focuses on stories and on replayability.

The game creator has not yet offered any clear details on when a new project might be officially revealed or launched.

He is also saying that he is hoping that BioShock Infinite, which was first launched on the PC and current-gen consoles, will get a Game of the Year edition for the PlayStation 4 and the Xbox One but that he has no role in making a decision about it.

Since the title was launched Irrational Games has delivered two DLC episodes focused on Elizabeth and her return to Rapture, called Burial at Sea.