It was based on the way the team reacted to one scene

Mar 1, 2013 15:32 GMT  ·  By

Ken Levine explains why he has changed a core element of the upcoming BioShock Infinite after a certain moment of the game made quite an impact on one of the members of the development team at Irrational Games.

The game creator tells Gamespot that “There was a scene in the game at the end where one of our artists got to a point in the game, played it, turned off BioShock, opened up his computer, opened Microsoft Word, and wrote a resignation letter, it had offended him so much.”

Levine did not explain the exact nature of the moment he is talking about but it seems that it is linked to the character Comstock.

He adds, “I struggled with that for a long time because obviously an ecstatic religious experience is something that a religious leader provides but I don’t have a connection to as a writer. And it’s always hard when you’re trying to write something that you have never felt. And that would feel dishonest to me.”

The Irrational Games leader first talked about the modification earlier in the year and many fans of the BioShock experience were quick to condemn the change, saying that it showed how the developer cracked under pressure from outside groups.

Levine says that he was only interested in making a change to the game because one of his own collaborators was affected by the game on such a personal level.

BioShock Infinite will tackle a number of sensitive themes, including racism and religious fanaticism.

The game takes players to the floating island of Columbia as Booker DeWitt, a former Pinkerton who needs to track down Elizabeth, a young girl who has a series of supernatural powers.

BioShock Infinite is set to arrive on the PC, the PlayStation 3 and the Xbox 360 on March 26.