Toronto studio has worked on Rainbow Six and Splinter Cell

Mar 15, 2012 02:01 GMT  ·  By

Microsoft and Sony have not yet made official announcements about their next home consoles, but some video game developers are already talking about the future of gaming after it, with one Ubisoft developer already thinking about what games will look like when consoles become something akin to the holodeck of Star Trek.

Speaking to Gamasutra, Jade Raymond, who is the leader of the Ubisoft studio in Toronto , has stated, “There’s always going to be a market for the very high end, whatever that high end is. If consoles eventually become the holodeck – and I can only have that at home, I’m going to want that.”

She added, “It’s going to be something you can’t get walking to the bus. That high-end experience needs to be beefed up with our top hardware – but more and more we’re going to have to think about what people’s experiences are.”

Raymond believes that the future of gaming lies in delivering customized experiences that allow each player to choose where and when he would like to engage with a game, switching between mobiles and home consoles at will.

At the moment the Toronto Ubisoft studio is working on the next Splinter Cell video game, which is due to be launched before the end of the year, and the company has also contributed some multiplayer maps to Rainbow Six: Patriots, which should also be launched during 2012.

The Toronto team is also working on a yet-unannounced video game project that might be aimed at next generation consoles.

Jade Raymond is best known for her work as a producer on the first two titles in the Assassin’s Creed series, which managed to establish a whole new franchise in the overcrowded AAA market.

Assassin’s Creed III is set to be released during the fall launch season and will wrap the current story arc via the American Revolutionary War.