The company has access to some of its old franchises

Aug 24, 2012 07:11 GMT  ·  By

After revealing that it was bringing back Black Isle Studios, the legendary role-playing game developer that became famous during the ‘90’s, Interplay has offered some more details on why it was re-introducing the brand and what are its future plans for it.

Harve Caen, the chief executive officer at Interplay, has stated, “Black Isle Studios returns to game publishing and is inviting the best talent to join its team to bring to market new AAA innovative RPGs based on Interplay’s critically acclaimed intellectual properties.”

He added, “It really feels like getting the band back together as we’re seeing opportunities not available to us before. Given our unique position, expanding online and mobile platforms, and renewed interest in our proven properties, I see an incredible success potential for Black Isle Studios.”

Interplay was unwilling to talk about the men behind the new Black Isle Studios and refused to say whether the old readers are back.

The company is also not talking about the projects that the revived studio might be working on.

Black Isle Studios is best known for working on well-known projects like: Fallout and Fallout 2, the entire Icewind Dale series and Planescape: Torment.

Teams who have worked with Troika, Obsidian, inXile and BioWare.

The best known staff to emerge from Black Isle Studios includes: Chris Parker, Tim Cain, Chris Jones, Chris Avellone, Brian Fargo and Feargus Urquhart.

It’s not clear what classic properties the new Black Isle owns, given that Baldur’s Gate is already being resurrected on the iPad and the PC in High Definition format.

Overhaul Games has mentioned the possibility that successful launches for the remakes might lead to a Baldur’s Gate 3 eventually.

Rumors have been appearing recently that a resurrection of Planetscape: Torment was in the works and Black Isle would have a clear impact if they decide to announce the game.