NEWS CATEGORIES:



NEWS ARCHIVE >>
SOFTPEDIA REVIEWS >>
MEET THE EDITORS >>
Home / News / Technology / Video

Video


Intel's Larrabee: Silicon to Come Later This Year, Mass Production in 2009

The chip is likely to be built with Intel's 45-nanometer technology

By Bogdan Botezatu, Hardware Editor

16th of January 2008, 15:11 GMT

Adjust text size:


Larabee will integrate 16 graphics cores
Enlarge picture
Intel's Larrabee is the codename for a so-called many-core architecture to shoulder a multitude of hardware products as well as some other implementations. The Larrabee technology will be included in some
products with different number of cores to target different markets.

During yesterday's conference call, Paul Otellini was asked about the evolution of the Larrabee project. Nobody would have expected to squeeze some really important information regarding Intel's many-core implementation, yet Otellini gave a complete update on the project roadmap.

"There's two thrusts there. One is to significantly increase the performance of our integrated graphics line, our existing product line and you'll see a bump in that product line in 2008 that takes the performance up substantially, and then a couple more bumps over the next couple of years. We are on track to deliver the 10X performance improvement in integrated graphics by 2010 and that's in a fairly linear fashion from 2006 to 2010. Larrabee first silicon should be late this year in terms of samples and we'll start playing with it and sampling it to developers and I still think we are on track for a product in late '09, 2010 timeframe."

Larrabee has ceased being a simple prototype, but it is far from gaining universal support. It will be a long way until game and GPGPU creators master its intricate architecture and programming model, but this is the proof that Intel is decided to make Larabee a long-term investment.

It is assumed that, since the final product is scheduled to go public in late 2009, it will be built using the 45-nanometer technology, but this will conflict with the GPUs produced at Taiwan Semiconducors Manufacturing Co, as far as the companies' roadmaps show. The other scenario assumes that the chip will be produced at the 32-nanometer node, which will bring numerous functional advantages.

The time interval the chip will hit the market is another critical aspect, since it will directly compete with NVIDIA and AMD's brand-new DirectX 11 architectures, which is likely to generate an interesting and profitable fight on the GPGPU market.

TAGS:

Intel | Larrabee | AMD | NVidia | DirectX 11
Read by 1,588 user(s) | Add comment | Link to this article TWEET THIS


Article rating:
Very Good (4.2/5) 4 vote(s)    

Subscribe to news | Print article | Send to friend

© Copyright 2001-2009 Softpedia
Contact:

 

 

SEARCH THE NEWS ARCHIVE :




Today's News
| Yesterday's News | News Archive


MORE RELATED ARTICLES:


Intel Larrabee Graphics Cards Integrate 16 Cores

ATI 690, the Chipset with a Vengeance

NVIDIA MCP68 or the GeForce 7050-630A

Intel: from 16 Cores to 80 Cores

AMD Is Losing the Graphics Market

NVIDIA nForce 650i Ultra Is Out of the Hat

Intel Wants Triple Core Processors Too

From Nvidia, with Love

AMD to Deliver Open Source Drivers for Their Graphic Cards

''Intel Is Copying Us'', Claims AMD

Struggle for Graphics Market Share

The New Radeon Processors Are Going Multi-Core

Intel Extends: Acquiring Havok

User opinions:

No user comments yet.
Be the first to express your opinion using the form below!

Share your opinion:

Your Name:
Your Email Address:
(will not be used for commercial purposes)
Solve this to prove you're not a bot: =
Your review/opinion:

 




Windows tabGames tabDrivers tabMac tabLinux tabScripts tabMobile tabHandheld tabGadgets tabNews tab

SUBMIT PROGRAM   |   ADVERTISE   |   GET HELP   |   SEND US FEEDBACK   |   RSS FEEDS   |   ENTER NEWS SITE   |   ENGLISH BOARD   |   ROMANIAN FORUM