Chinese graphics card maker Inno3D has just announced that it has developed a new series of Nvidia GeForce solutions based on the GTX 560 Ti and GTX 560 designs that were both paired with 2GB of video buffer.
brought this change to Nvidia's GPUs in order to improve their performance when used for running multi-monitor setups at high resolutions or in games that feature high-quality textures such as Metro 2033 or Shogun 2.
Both graphics cards
announced today by Inno3D look extremely similar, although they target slightly different market segments.
Their most distinctive feature is the cooling solution that was designed in-house by Inno3D and relies on several heatpipes from drawing the heat produced by the GPU from its surface and into a heatsink that covers most of the PCB.
On top of the aluminum heatsink stands a large diameter cooler that its PWM controlled in order to adjust its speed depending on the temperature of the GPU.
The rest of the graphics cards seem to follow Nvidia's specifications, including PCB layout, and packs two dual-link DVI ports as well as an HDMI video output.
Sadly, no details regarding the clock speeds of the two models are available at this time. Pricing and availability are also unknown.
The GTX 560 Ti is based on Nvidia's
GF114 core and it packs 384 stream processors, 64 texturing units, 32 ROP units and a 256-bit memory bus which connects to 2GB of video buffer.
Its stock clock speeds are set at 822Mhz for the core and 1002Mhz (4,008MHz data rate) for the GDDR5 memory.
On the other hand, the GTX 550 Ti packs 336 CUDA cores, 56 texturing units, 32 ROP units, and a 256-bit memory bus. The GF116 core is clocked at 810Mhz while the 2GB of GDDR5 memory works at 1001Mhz (4,004GHz data rate).