May 4, 2011 19:51 GMT  ·  By

THQ has just revealed, during the posting of its fourth quarter fiscal results, that Homefront, its recent first-person shooter, has managed to ship 2.6 million units, becoming profitable, and that downloadable content will be released for it soon enough

THQ launched Homefront in the middle of March, after a serious marketing campaign, and, while it received a lot of flack over its short single-player campaign, managed to attract quite a lot of shooter fans through the multiplayer mode.

Now, after revealing at the end of March that it had sent 2 million copies of Homefront to stores, THQ has now announced that 2.6 million units have been shipped, via Industry Gamers.

“THQ posted strong fourth quarter results primarily driven by the success of Homefront,” said THQ President and CEO Brian Farrell. "We have already shipped 2.6 million units, a solid start for this new franchise, which kicks off the strongest pipeline of AAA core games in our history."

While it isn't clear just how many units were actually sold, THQ confirmed that Homefront surpassed its break-even point and that the game is now profitable.

The company also expects lifetime sales figures to surpass 3 million units, so you can safely assume that more players will continue to support Homefront at least until the fall season, when other shooters will be released.

THQ revealed that it owed much of these sales to the strong marketing campaign, and it wants to attract more customers to Homefront by releasing a multiplayer demo and downloadable content for the online mode in the near future.

No word yet on when this new content might appear, but THQ is adamant that it will be arriving in the next few months.

These statements are backed up by the boss of Homefront developer Kaos Studios, who unveiled a few weeks ago that the company would make up for the relatively short single-player campaign through lots of downloadable content.