Mar 17, 2011 19:21 GMT  ·  By

Homefront developer Kaos Studios is adamant that the recently released title won't be a victim of the used-game business, as the top-notch multiplayer and the array of DLC scheduled to appear for it will prevent gamers from trading it in or buying it used.

Homefront has barely been launched in North America at the beginning of the week and it is scheduled to appear in Europe and the rest of the world tomorrow.

Despite being hyped up before its release, the game hasn't been met with the kindest of reception as its five-hour-long campaign was deemed much too short, but the multiplayer did make up for it in some cases.

Kaos General Manager David Votypka believes that even if the game hasn't been so well received, it will keep players interested in it because of its multiplayer and the downloadable content scheduled for it.

"I think the multiplayer and the length of that, plus the upcoming DLC is a strong reason to keep the game," Votypka said when asked about trade-in fears. "The multiplayer has a fairly long unlock tree, it has a lot of replayability and certainly we're going to support the title with DLC as well going forward. So I think there will be a pretty strong reason to keep Homefront in the disc tray."

If you want to buy used Homefront, you'll have to purchase a special online pass worth $10 in order to experience the full multiplayer mode of the game.

This is part of THQ's trade-in prevention strategy, similar to Electronic Arts' own Online Pass scheme.

Votypka also believes that the multiplayer makes up for the short single-player campaign, and, in the end, Homefront is worth its price.

"You have to have a strong single-player and multiplayer component for $60," he said. "We feel that ultimately we wanted to make a game that people felt, 'yes, I want to spend my $60 on that product'. We think what we're delivering in Homefront is really compelling and also a lot of fun."

All of the Homefront DLC will arrive as timed exclusives for the Xbox 360, as part of a deal between THQ and Microsoft.