Developers will create it to satisfy long term fans of the series

Oct 10, 2011 20:41 GMT  ·  By

Hitman: Absolution is not set to be launched for about another year but the developers working on the game are already eager to talk about the hardcore game mode that they are creating for the long term fans of the series.

Speaking as part of a bigger interview with Eurogamer Hakan Abrak, who is the leading producer working on the game at IO Interactive, has said, “We will get into more details at a later point, but obviously it’s linked to the playing style. It’s more pacify your enemies, be undetected, maybe solve the challenges in a smarter way. That will probably give you a stealth assassin achievement.”

He added, “We have a lot of difficulty levels in the game as well. Rest assured, the hardcore fans that like to have replayablity value in the game or want to have this stealth assassin – you know, I’m the ultimate stealth assassin – that playing style, those Achievements, are very much in the game.”

The developer says that they are trying to make Hitman: Absolution more welcoming to new players, broadening the audience for the series, but they are also very much concerned with making sure that those who have played previous titles get the same experience they remember.

The Hitman frnachise is well known for its appeal to the hardcore crowd, who tries to complete every mission without being detected and without engaging in unnecessary killing.

Recently Abrak has also revealed that IO Interactive is creating a multiplayer mode for Hitman: Absolution, also based around stealth, which might not feature Agent 47 himself.

Hitman Absolution is set to be published by Square Enix and will be released on the PC, the Xbox 360 from Microsoft and the PlayStation 3 from Sony.

The launch date is set for sometime in 2012 but delays are always a possibility.