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May 31st, 2007, 09:35 GMT · By Alexandru Stanescu

Heroes of Might and Magic II: The Price of Loyalty Cheat Codes (PC)

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The Price of Loyalty, sometimes called POL or HOMM 2: POL is the expansion pack for Heroes of Might and Magic II, the 2nd in the series of turn-based strategy games in the Heroes of Might and Magic series, which in turn were based on the Might and Magic roleplaying series. The Price of Loyalty was developed by Cyberlore Studios and published by New World Computing in 1997. This was the first expansion pack for any Heroes of Might and Magic game, something which every subsequent Heroes of Might and Magic title has contained.

Heroes of Might and Magic II had a number of scenario games (and an easy to use scenario editor) but had just two relatively similar campaign games, to
restore the throne. The Price of Loyalty came with 4 new campaigns to complete, that were equally as complicated as the main campaign. Whilst the scenarios for many were hard enough, for the hard core user, being able to say that you had completed all of the campaigns was a big achievement, and the Price of Loyalty allowed this. Check out the following cheat codes if you want to ease your play through the game:

Codes

Debug Mode
This cheat allows you to get free buildings, resources, spells, creatures, mobility, etc. Go to your shortcut of Heroes 2, right click on properties and add "/NWC" to the end of the command line. It should look something like this:

D:gameshomm2HEROES2W.EXE /NWC

While in the game, press F4 to access window mode and you should see a debug menu (not available at menu screens).

Other Codes
Enter the following on the world map while playing a scenario:

32167 5 - Black Dragons

844690 - Additional Crystal

899101 - Additional Gems

101111 - Additional Gold

844691 - Additional Orre

8675309 - Display Entire Map

101495 - Instant Exploring

1911 - Last Level

1313 - Lose Scenario

911 - Win Scenario
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READER COMMENTS:


Comment #1 by: Mystery on 13 Nov 2010, 22:16 UTC reply to this comment

They don't work. Why won't they work??

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