The game can offer a new type of experience for FPS players

Aug 22, 2012 11:23 GMT  ·  By

The upcoming Dishonored will cater to the needs of an older generation of gamers but, according to one of its creators, the game will also appeal to younger gamers who are looking for an alternative to the corridor driven shooters that modern gaming is based around.

Harvey Smith, who is one of the co-leaders of Arkane, has told the European PlayStation Blog that, “I have a great deal of faith in those people. When we release a game like this kids sometimes come to us and say ‘this game blew my mind; I didn’t know games could do this; I only played very linear games before’.”

He added, “That’s what we like to hear. I actually have more faith in the 13-year-olds as they’re playing things like Day Z or Dwarf Fortress or Eve Online. They’re hungry for highly interactive, non-dogmatic experiences, I think.”

Dishonored is a stealth action game which puts the player in the role of Corvo, a very capable fighter who was once a bodyguard for a Queen but has since been framed for her murder and hunted down.

After a visit from a supernatural entity he can use items, weapons and powers in order to explore a steampunk inspired city and unveil a deeper conspiracy unfolding around him.

The game is designed to allow gamers to choose how they plan to approach each challenge, using stealth to move around without being seen or going in guns blazing to kill all his enemies.

I played Dishonored during E3 2012 and I was impressed by the array of options it offered to the gamer and by the simple yet deep implementation of the stealth system.

Dishonored will be launched on the PC, the PlayStation 3 and the Xbox 360 on October 9 in North America and three days later in Europe.