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November 4th, 2011, 09:18 GMT · By

Hard Reset Patch 1.2 Adds New Survival Mode, Extra Features

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Face off against enemies in Hard Reset's Survival mode
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Hard Reset, the sci-fi cyberpunk shooter from developer Flying Wild Hog, has just received a brand new patch, taking it to version 1.2, and adding a whole new gameplay mode called Survival, as well as some new features.

Hard Reset really impressed us back in September when it first appeared exclusively for the PC, thanks to its sharp visuals and old school shooter mechanics, although its story was a bit on the short side, while there wasn't any sort of multiplayer mode to help extend the experience.

Now, the team at Flying Wild Hog has released a new update for the game, which adds a special Survival Mode that's sure to get players excited once again.

Basically, this is a single-person Horde mode, with the player needing to face off against waves of mechanized enemies in many environments, carefully upgrade their weapons and abilities, and try to withstand for as long as possible.

Besides the new gameplay mode, quite a few new things have been added through the Hard Reset update 1.2, so check it all out below.

What's new?
- New Survival Mode. Two new maps are available: 'Arrival Hall' and 'Landing Pad'.
- To launch Survival Mode, select 'New Game' and then 'Survival Mode'
- Survival Mode is available in all the difficulty levels selectable for Hard Reset Campaign.
- Added Leaderboards for the Survival Mode.
- Full Nvidia 3dVision support.
- Full Nvidia Surround support.
- Support for multiple displays - recommended 3 display adapters for best effects, and several non-standard resolution modes.
- To select the triple display mode in the game, change the Aspect Ratio to 'Other' in the Video Options menu, then select a resolution you wish to use.
- Note that the 'Other' mode will be available only if you have 3 displays connected to your PC.
- Added a 'Details' tab in the Profile screen - now you are able to check the score you achieved on each of the game's levels.

What's changed?
- During bullettime, falling down won't cause additional damage to players.
- Changed the way how the Mortar Cyborgs react to player in vicinity.
- Crawling gorillas will explode when trying to jump off a higher place.
- Changed the way how Melee Cyborgs behave - now you are able to avoid their attacks while sprinting - their aoe frontal cone was lowered.
- All the crosshairs will be displayed in an appropriate way to objects in front of the player for 3dVision.
- Changed the way how the messages and hints are displayed to a way more appropriate for 3dVision.
- Changed the way how dynamic lightning is rendered on decals.
- Changed the way how weapons are displayed on screen.
- Changed the way how the HUD is displayed both in 3d and on multiple displays.
- Improved support for dual SLI users.

The new Hard Reset patch will be downloaded automatically by the game via Steam. 

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