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September 16th, 2010, 12:32 GMT · By

Halo: Reach(es) $200 Million in First 24H

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Halo: Reach sales get to $200 million in the first 24 hours
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Microsoft announced yesterday that the new released Halo: Reach made $200 million in its first 24 hours on the United states and the European market, according to neowin.

Halo: Reach is a prequel to the first Halo and part of a nine year-old saga, and it offers passionate combats against aliens in a wide variety of settings, more complex fighting scenarios and new ways on playing online.

Phil Spencer, corporate vice president of Microsoft Game Studios, said that Halo: Reach is “the biggest game Microsoft has ever released” and he even added that “every major installment has grown in scope and popularity, firmly cementing the ‘Halo’ franchise as one of the most popular entertainment properties in the world over the past decade”.

Microsoft claim that the game benefited from the biggest launch in 2010 in the United States, and compare the game's initial takings with those of blockbusters like Iron Man 2, Alice in Wonderland and Toy Story 3, in their first three days, the $200 million proving they're right.

This huge success will be very helpful for the November debut of the Xbox 360 maker's new gaming system, and it could also prove to be a key title for the holiday shopping season, when the company will be competing with Nintendo and Sony Corp.

This weekend, all owners of Halo: Reach will have the opportunity to play online, and have access to Xbox LIVE Gold features, and even battle against the developers of the game.

The "Halo" franchise has sold over 34 million copies in its nine-year history, with an overall profit of nearly $2 billion.

As for the price of this popular game, the basic version costs $60 and the two special editions price at $80 and $250.

Amateurs can also buy a special Xbox console with the new version of the game for $400, a normal Xbox costing between $200 and $300, depending on memory size.

The game is made by Bungie, with the rights to the franchise owned by Microsoft, who on November 4 will begin selling its "Kinect" full-body motion-sensing game system.

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READER COMMENTS:


Comment #1 by: Cool Dude on 16 Sep 2010, 13:30 UTC reply to this comment

Nice...

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