Apr 13, 2011 13:19 GMT  ·  By

The leading composer working on the Halo series when it was under the strong development hand of Bungie has said that it is both liberating and a little frightening to let go of Master Chief as a character and see the series being under the development of new leadership.

Speaking about moving on from the Halo series, Marty O'Donnell said, “I think the other thing I would say is bittersweet… walking away from the Halo universe… I had so much music that I’d created over the last decade and walking away, I go, ‘Well, all right. That’s the end of that. We can’t even pull from that music any more for anything in the future at all. It’s all for Halo.’”

Speaking about the musical themes, he added, “For me, musically, I had this great theme. The monks were the iconic thing and there was a point where I thought, ‘Should I come up with a new iconic theme for each one of the games or should I just try to build on that?’”

Halo has always been an important element of the Halo universe, helping the player go into important events in the world and boosting the emotional charge of the cutscenes.

Marty O'Donnell added that the nature of Halo somewhat limited his creativity and that he was looking forward to working on new projects.

Bungie has repeatedly said that Reach would be the last Halo game that it would develop.

The developer then announced that it was entering into a long-term deal with publisher Activision Blizzard, with the aim of creating a new first-person shooter franchise.

No details have been offered on the new project and some believe that it will be an MMO experience.

Halo is now being worked on by the Microsoft-owned 343 Industries and no new projects have been revealed, although rumors suggest that a remake of the first game might be on the cards.