Halo 4 will include a Forge mode, just like previous games in the series, which, according to developer 343 Industries, allows players to create all sorts of maps with different types of environments, ranging from tight buildings to open race tracks.
User generated content may be extremely popular on the PC but it hasn’t exactly gone mainstream on consoles. Even so, Xbox 360 owners could let their imagination run free through experiences like the Halo Forge mode, which allowed them to create and play on their own multiplayer maps.
After impressing players of Halo 3 or Halo: Reach, the mode will also be present in Halo 4
According to 343 Industries, the Forge in the new game will be a completely overhauled experience.
"The environments will be large enough to accommodate just about any design you can think of, from a Lockout remake to a sprawling racetrack," the studio said. "There will be rolling hills, flat, sterile spaces, big, flat indoor areas and everything in between. The difference is that we'll use more than one environment - an aesthetic - rather than a giant contiguous space like Forge World.”
At first, the maps created with the Forge will be kept separate from the ones made by the studio but, as time goes on and as certain creations become more popular, they’ll start getting promoted more and more inside the game.
"We won't be putting Forge creations in the "main" matchmaking areas initially, at least," the studio said. "Certainly Forged variants may go in (rules, the odd object placement) eventually, but we're still discussing how to promote and enable Forge creations in a way that maintains a separation of that kind of content from the main mix."
Halo 4 is set to appear on November 6 so you can expect quite a lot more details about the game and its Forge mode to appear until then.