Halo 4 Gets New Multiplayer Content This Week Alongside Spartan Ops Episode 8

New Team Doubles playlist is out soon and brings three new modes

Halo 4 developer 343 Industries has just detailed the new multiplayer content that’s going to be released for the game's Infinity online mode, including the Episode 8 of the cooperative Spartan Ops campaign.

Halo 4 included a great single-player story but also delivered a sprawling online experience through the Infinity multiplayer, which includes not just a competitive online mode but also a cooperative Spartan Ops experience.

Developer 343 has continuously updated the online mode with new features, modes, playlists and episodes for Spartan Ops and will continue this week, starting today, February 4.

The first addition is the Team Doubles playlist, which includes 3 different game types that will be featured inside them, in the form of Infinity Doubles, Doubles Pro, and CTF Doubles.

Check out the basic details about the modes below, via Halo Waypoint.

"Infinity Doubles offers the Infinity Slayer experience in 2 vs 2 form. In this variant, players have the option to choose their custom loadout, and instant respawn and radar are enabled. Personal ordnance will kick in at the traditional 70 point mark, but the options are tweaked specifically for Team Doubles. Games are played up to 300 points."

"Doubles Pro offers an experience that features preset game loadouts. The score limit is the same as above, but radar, personal ordnance and instant respawn are disabled."

"CTF Doubles offers the ever-popular Capture the Flag game type, customized for 2 vs 2 play. Custom loadouts and radar are enabled, and respawn time is set to 10 seconds. Flag settings provide an optimal experience for small maps and teams: 5 flags to win, 3 second return, and 15 second reset. Lastly, your flag does not have to be home to score."

What's more, two new Specializations will be released this week, in the form of Rogue and Tracker, which should offer new armor mods and plenty of other things.

"Rogue: Spartan optimization for single-operative missions which require a lone Spartan to be deployed on their own for incredibly long durations of time, even years if required. The Stability armor mod allows users to increase their aiming stability when being fired upon."

"Tracker: Spartan optimization for long-range target tracking (trans-continent and off-world), particularly in scenarios where conventional tracking has failed or such a substantial time has passed that the trail has gone cold. The Requisition armor mod allows users the ability to recall their own ordnance requests in order to acquire more helpful weapons in the field."

You can expect lots of other great multiplayer content for Halo 4 soon enough.

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