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June 17th, 2011, 21:21 GMT · By

Halo 1 HD Has Reach Engine in Multiplayer, Jetpacks and More

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Halo: Combat Evolved Anniversary edition has the Halo: Reach engine
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The upcoming Halo: Combat Evolved Anniversary edition will keep the original Halo experience, but the multiplayer mode will use the Halo: Reach engine, as it allows it to include many things like jetpacks or armor abilities.

Halo fans are set to once again explore the original experience that started the iconic franchise, as 343 Industries, together with Saber and Certain Affinity are bringing the Halo: Combat Evolved Anniversary Edition to life at the end of the year.

We already knew that the game is set to once again tell the story of the first Halo, but with high-definition graphics and plenty of other quality enhancements, and now, thanks to 343's executive producer, Dan Ayoub, we also know what the multiplayer of the title will cover.

According to the executive, via CVG, players are going to be treated with the same classic Halo campaign experience, with "a combination of the original Halo code with our new graphics engine," but the multiplayer will add lots of new features, thanks in part to the use of the same engine as the recent Halo: Reach.

"We're going to be taking fan favorite maps from the original and putting them into the Reach engine," he explained.

"Using the Reach engine allows us a new take - offering different ways to play the maps you love. Because now [for example] you're able to play Damnation with a whole bunch of new things, like Armour abilities, like Jetpacks all of a sudden. It's going to completely change your gameplay."

343 Industries is set to reveal lots of other details about Halo: Combat Evolved Anniversary Edition in August, when the traditional Halofest takes place.

The studio is also working hard on the next big trilogy in the franchise, as Halo 4 was revealed last week, at E3 2011, and is scheduled to appear at the end of 2012.

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READER COMMENTS:


Comment #1 by: Original Halo Fan on 20 Jun 2011, 15:43 UTC reply to this comment

So you keep all the great physics and tricks from the 1st Halo which took skill to aim etc... And * it down back to Reach physics, aiming, and abilities for multiplayer. Great :(

Why not keep the physics, aiming, and original gameplay the same in multiplayer with updated graphics. That's all I've ever wanted!


Comment #2 by: Jay on 14 Sep 2011, 01:30 UTC reply to this comment

Why did everything have to get messed up halo 3 was perfect then you go and add jetpacks and armor lock and the only crowd you attracted was people that arent good at the old halos bottom line they should take all that bs out of the game and make halo 4 like halo 3 & 2. I used to be a die hard halo fan now I despise the game along with many others.

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