Gamers will no longer need to input complex combos

Sep 23, 2014 09:44 GMT  ·  By

The development team working on the newly revealed Final Fantasy XV says that one of the aims for the new title is to offer a more accessible experience for a wider audience, and that means a more casual approach to core mechanics, including combat and exploration.

Hajime Tabata, the director that has taken over leadership on the project after years of inaction, is quoted by Eurogamer as saying that the new direction will allow the company to introduce some innovation to the series.

He states, “With Final Fantasy 15, I do want to make it more casual. Of course the depth of the game is going to be there, but I want to make it so players can easily experience the satisfaction of the depth of the game.”

The car which will power the exploration elements of the Japanese role-playing game can be set to move to locations on its own, even if players have the option of taking control when they want to.

For Final Fantasy XV, Tabata also plans to eliminate the need for gamers to use the controller in order to create complex combos, relying on the Artificial Intelligence of the game to make sure that the right action is chosen.

He adds, “I myself am not getting any younger. I don’t want to be frantically pushing buttons. I also want to utilise the intelligence of the hardware spec, and not have to go through too much hassle or trouble in order to execute moves.”

Fans will not be happy with the new version of Final Fantasy XV

The Final Fantasy series is one of the most successful in the history of the JRPG genre and the fact that the last few installments have performed under par is what is driving the changes that Square Enix wants to introduce for the new installment.

Unfortunately, the move towards casual elements has already caused a negative reaction among fans of the series, who are asking the developers to stay closer to the classic mechanics.

Square Enix will probably offer more information about the main game features in the coming months, and it will be interesting to see how they incorporate the feedback coming from fans or if they will ignore it altogether.

Final Fantasy XV is at the moment set to be launched in 2015 and will be offered on the PlayStation 4 from Sony and the Xbox One from Microsoft.