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October 26th, 2006, 12:49 GMT · By Tudor Stefanescu

Guild Wars- Full Emote List and Conditions

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Emote commands

Guild Wars features extensive amounts of emotes, a list being reproduced here. Actions are usually not accompanied by any words, yet the graphical tweak is quite expressive. As your character performs an animation, a white message will clarify this by appearing in the public channel. Enter one of the following commands in the chat window for the desired effect:

/point - Character points.
/wave - Character waves.
/cheer - Character cheers.
/jump - Character jumps.
/bow - Character bows.
/moan - Character moans.
/roar - Character roars.
/salute - Character salutes.
/laugh - Character laughs heartily.
/beckon - Character beckons.
/dance - Character starts dancing.
/sit or /afk - No message, you'll just sit.
/kneel - Character kneels.
/fistshake - Character shakes a fist angrily.
/shoo - Character shoos you away.
/yes - Character says, "yes."
/no - Character says, "no."
/doh - Character smacks his head. Doh!
/agree
- Character agrees.
/bowhead - Character bows (his/her) head.
/sigh - Character sighs.
/bored - Character is bored.
/yawn - Character yawns.
/pout - Character pouts.
/ponder - Character ponders the situation.
/clap - Character claps.
/cough - Character coughs.
/congrats or /grats - Character offers congratulations.
/chest - Character butts chests with you.
/goteam - Character cheers wildly, "Go team!"
/highfive - Character says, "High five!"
/pickme - Character says, "Pick me!"
/help - Character requests help!
/catchbreath or /breath - Character stops to catch (his/her) breath.
/guitar - Character plays a mean air guitar.
/violin - Character plays the violin sadly.
/drums - Character plays the drums.
/flute - Character plays the flute.
/flex - Character flexes.
/taunt or /rude - Character taunts you.
/doubletake - Character does a double take.
/attention - Character comes to attention!
/sorry - Character apologizes.
/boo - Character scares you!
/ready - Character is ready for action.
/fame or /rank - Makes you do a gesture and conjures up a shiny deer head, very fancy but requires you to have at least a rank of 3, which requires 180 fame
/rock or /paper or /scissors - Character plays rock, paper, scissors.


Conditions

Conditions are negative side-effects caused by some skills, completely different from hexes. Conditions will appear in the effects monitor area of your user interface. Here's a brief description for all conditions in the game:

Bleeding - 3 arrows of health degeneration.
Blind - 90% chance to miss with all "attacks".
Burning - 7 arrows of health degeneration.
Crippled - 50% slower movement speed.
Dazed - slower cast speed, additionally causes your spells to get interrupted by all normal hits
Deep Wound - 20% lower max health, also lowers benefit from healing by that percentage
Diseased - 4 arrows of health degeneration, this condition spreads to anyone (even party members) as soon as they come close enough to you
Poison - 4 arrows of health degeneration.
Weakness - 66% damage penalty for all attacks


Silly language

Open up the Menu, go to Options, and open the language menu where you will have your standard languages yet at the bottom there will be a joke language developed by NCSoft called Bork! Bork! Bork! After using this language, everything will be written in English, but with strange spelling. To undo this, simply select another language option.


Ranger's Hog

In the farming city in before the future you can get a prize hog if you are a ranger. This hog cannot die. The enemies won't attack it. He deals a little damage, but it does the job after a while.

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READER COMMENTS:


Comment #1 by: jade on 08 Sep 2010, 06:32 UTC reply to this comment

Ranger's Hog

"In the farming city in before the future you can get a prize hog if you are a ranger. This hog cannot die. The enemies won't attack it. He deals a little damage, but it does the job after a while. "
how the heck do charm a prize hog, and i assume the farming city u talking is pre searing, and hogs are farmers prize winning hogs, which has been tried, and message comes back this creature is not an animal ?????


Comment #2 by: Zuki on 19 May 2011, 03:58 UTC reply to this comment

lol the Bork language is hillarious! i never noticed it before.

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