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Jan 26, 2009 10:28 GMT  ·  By

Rockstar is announcing that it has released a second patch for the PC version of Grand Theft Auto IV. The patch can be downloaded from Softpedia and aims to make the game experience smoother for all those players who have it installed and have met issues related to the graphics engine.

Patch 1.0.2.0 is set to add three new sliders in the Graphics menu, in order to make it easier for players to adjust the look of the game to the hardware possibilities of their gaming rigs. The three new sliders are Water Quality, Shadow Quality and Reflection Resolution and if the game runs slow, the developers recommend turning them all the way down to minimum. The patch also offers players more options through a VSync and a Definition toggle in the menu.

Apart from more options, Rockstar has worked hard to make sure that the graphics engine powering Grand Theft Auto IV is optimized for PCs. Mirrors have been fixed and compatibility with the NVIDIA 7000 series is now much better.

Grand Theft Auto IV, from Rockstar and Take Two, was initially launched early in 2008 for the Xbox 360 gaming console. The title kept the open world structure of the other games in the series, while taking a step forward in the narrative department, by creating a deep and dark story centered around East European immigrant Niko Bellic who arrives in Liberty City to live an American Dream, which quickly becomes a bit of a nightmare.

The PC version of the game was released almost six months after the Xbox 360 version and players were unhappy to find that the port was less than appropriate. Gamers reported that even on pretty powerful gaming machines, GTA IV was kinda slow, even if the graphics options were turned down. Several problems were fixed in the first patch for the PC version of the game.