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Gothic 3 Cheats Part 3 (PC)

Different console commands, including god mode and full health

By Calin Ciabai, Games Editor

22nd of January 2008, 14:06 GMT

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Players saved their home island from the forces of evil in Gothic 1 and Gothic 2. Now it is time to travel to the realms of the mainland, where invading Orcs have enslaved the human kingdom. There are but a few free humans in the nearly uninhabitable icy north and southern desert, and a handful of rebels hiding in the forests and mountains of Midland.

Players can choose to join the rebellion or serve the Orcish Usurpers, ultimately tipping the scales and deciding the outcome of the last war to save the world. There is no simple linear story in Gothic III – every game will be different and unique – but all will ultimately lead to players to decide the fate of
humankind.

For Part 1 click HERE, for Part 2 - HERE


CHEATS

To activate the cheat mode in Gothic 3, open the ge3.ini file located in Gothic3/Ini folder and change the following line : TestMode=false to TestMode=true. After that, in the game, press the ~(tilde) key on your keyboard to open up the console.

Console Commands

focus.ShowTA - toggles the focus ai debug mode (assigned to key: LEFT CTRL+A)

game.bTestMode - toggles the testmode on or off, 0: off, 1: on (default:1)

game.Chat - start an irc chat session

game.ForceFloatException - causes a floating point exception

game.SetTime - Sets the World Time

game.ShowVersion - prints out the current game version

game.WatchFPS - opens a statistic control with fps output

gotocamera - beams player to camera position (assigned to key: LEFT CTRL+PAGE UP)

illumination.CycleLightningModes - cycles through all lightning modes (assigned to key: LEFT CTRL+I)

illumination.CycleMovingLight - cycles through all moving light modes (assigned to key: LEFT CTRL+L)

illumination.SetPixelHemispherePixelLightning - set the lightning to pixel hemisphere mode

illumination.SetSimpleLightning - set the lightning to simple mode

illumination.SetVertexHemispherePixelLightning - set the lightning to vertex hemisphere mode

illumination.SetVertexHemisphereVertexLightning - set the lightning to vertex hemisphere mode

invisibility – invisible character

kill – kills monster

music.bEnableAutoUpdate - enables or disables automatic updates

music.bEnableTriggers - enables or disables accepting triggers

music.sDayTime - sets the daytime

music.sLocation - sets the location

music.sSituation - sets the situation

PhysicFPS - steps the physicscene at [n] fps

physics.dToggleActorAxes - Toggles the visualization of the axes of the physic actors

physics.dToggleBodyAxes - Toggles the visualization of the axes of the bodies of the physic actors

physics.dToggleContactForce - Toggles the visualization of the contact forces acting on the bodies of the physic actors

player.fForwardSpeedMax - sets the maximum forward speed of the player in m/sec (default: 300.0)

player.GotoStartPosition - beams the player to the starting point (assigned to key: LEFT CTRL+H)

spawn - spawns an instance of the given entity name

trigger - triggers the given entity or the focus/editor entity if no name given

version - prints the engine version

quit - closes the application's window

history - prints the history of entered commands

help - prints a help line for each command

clear - clears the console output

physics.dToggleBodyMassAxes - Toggles the visualization of the mass-axes of the bodies of the physic actors

physics.dToggleRays - Shows ray debug lines (assigned to key: LEFT CTRL+R)

physics.dToggleStatistics - Shows some physics debug output

Remotedebugger - starts a remote debugging session on the target machine [localhost], if nothing entered

show position - display the current camera position

spy.AddComment - adds a comment line in the spy

stats.dToggleGlobal - Toggles global scene-debug-output (assigned to key: LEFT CTRL+S)

teach - teaches the specified spell(s) and/or skill(s)

timer.fTimeScale - sets the time scale value (default: 1.0)

toggle memdebug - tests the memory for corruptions (SLOW!)

untrigger - untriggers the given entity or the focus/editor entity if no name given

view.dShowLabels - visualizes all relevant label psets

view.dShowLights - visualizes all relevant light psets

view.dShowNavigation - visualizes all relevant navigation psets (assigned to key: LEFT CTRL+N)

world.ToggleFolder - enables or disables the given sector-folder

world.ToggleSector - enables or disables the given sector


Here is a great game tralier:


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TAGS:

Gothic 3 | Cheats | PC | Gothic
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Comment #1 by: PeterT on 18 Nov 2009, 12:46 GMT reply to this comment

Well guys , those answers helped me alot but there is something i don't know how to use , the Spawn thing , i don't know what are the names of the monsters/npcs i want to make them spawn , is there any file/folder where i can read the creature names? so i can spawn what i want to. Thanks in advance.

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