Will make it a leading force in eSports tournaments

Sep 29, 2011 08:11 GMT  ·  By

Valve has revealed that with the upcoming Counter-Strike: Global Offensive it plans to unify the two gaming communities that now player Source and version 1.6 of the game and launch a new phenomenon in the electronic sports space.

Chet Faliszek, who is one of the leading executives at Valve, has told Develop magazine as part of an interview that, “Version 1.6 and Source are pretty big players, right? They’re kind of the number-one first person shooters – there are a lot of games that have come and gone but those remain really pure and competitive games.”

He was talking about the eSports potential of the upcoming Global Offensive and about how the new game needs to take the both elements from the most popular versions of Counter-Strike now being played.

He added, “Both sets of pros would love to see a game that sponsors would see as the definitive version so they can have bigger tournaments. Counter-Strike has a history of established tournaments. We don’t want to stifle that, we want to make this an organic process that will see those organisations grow even more.”

Faliszek revealed that Valve was already talking with electronic sports organizations like CEVO and the ESL and the company plans to see a lot of feedback from professional players when it comes to the development process.

Valve has already revealed that they will be integrating the Arsenal player made mode into Global Offensive and the community will also be shown the game and asked to give feedback during a beta phase.

Counter-Strike: Global Offensive is now in the early stages of development and Valve plans to launch it at the same time for the PlayStation 3 from Sony, the Xbox 360 from Microsoft and the PC via Steam at some point in early 2012, although the fact that the company keeps its own time should be taken into account.