Randy Pitchford, the leader of developer Gearbox, says that a potential Call of Duty video game created by his company would have offered gamers a unique perspective on the universe and on the gameplay mechanics.
The game creator tells a German website, as translated by IGN, that, “there are two scenarios for which a Gearbox project makes sense. First, when the game just wouldn’t have existed without us. Or second, when we could offer something new for an existing brand, a unique perspective or a new start.”
Gearbox was in talks with publisher Activision a few years back and Pitchford believes that his own team was not interested because it failed to see a clear challenge.
He adds, “if you want to give people the Call of Duty that they want, you have to play by the rules of the series. You have to do what is expected of a Call of Duty game. I don’t see that as a real challenge for us. It wouldn’t further build our reputation as a studio and wouldn’t really be that motivating for our team.”
The Gearbox leader went on to clarify that he was not in any way condescending towards the Call of Duty series or those developers who were working on it.
His studio is best suited to projects that include a higher degree of originality, like the 2012 hit Borderlands 2 or the upcoming Aliens: Colonial Marines.
There was no exchange of official offers between Gearbox and Activision, but rumors at the time suggested that the companies might work on a third-person Call of Duty title.
Black Ops 2 was launched late during 2012 and has managed to quickly become the biggest video game launch of the year, with developer Treyarch continuing to support it via a new downloadable content pack called Revolution.