The team convinced the executive that the character fits in the game

Sep 11, 2012 07:06 GMT  ·  By

Randy Pitchford, the chief executive officer at Gearbox, revealed that he was initially unsure about the skills tree for the Borderlands 2 assassin Zero that allows him to move stealthily and teleport, but he was convinced by the work that the team put into it.

The developer told PlayerAttack that, “The entire Bloodshed skill tree for the assassin is thanks to them ignoring what my experience would have informed would have been a risk, and ploughing away anyway and forcing it through and making some really great gameplay as a result.”

The studio leader is happy that his team is capable and vocal enough to challenge the way he sees the game and try and push new ideas into the formula.

Pitchford added, “These guys are able to say, ‘I hear your point, and I understand what you’re bringing to the table Randy, but I really think I can pull this off. I want to try it because I’ve thought this through myself, and I’m looking at it a little more closely than you are, and I’m looking at some details that you’re not seeing’.”

Borderlands 2 will take players back to the world of Pandora and will allow them to use four new characters with unique skills and abilities to once again fight for the freedom of the planet and its inhabitants.

This time around the main villains is Handsome Jack and his new Hyperion corporation, who are trying to turn the frontier world into an industrial wasteland.

The developers are promising more weapon and character customization, better cooperative experiences and more challenging enemies for the second game in the Borderlands series.

Borderlands 2 will be out on the PC, the PlayStation 3 and the Xbox 360 on September 18 in the United States and on September 20 in Europe.