What it is: Mass Effect 3 is the third installment in the
hugely successful sci-fi role playing third person shooter series from BioWare
and Electronic Arts.
After two very successful entries,
Mass Effect 3 brings
the planned trilogy to a close, depicting the final adventures of the
protagonist, Commander Shepard, against the evil Reapers, a race of sentient
space ships that want to destroy the whole universe.
The studio has already promised that the third person
shooter mechanics will be more streamlined while the combat is refined. Role
playing elements will make a comeback from the first game, while a lot of
choices from the first game will result in serious consequences in this new
one.
How
it is: The demo showcased at Gamescom 2011 by Bioware
and EA depicted a scene on the Salarian homeworld, where Mordin Solus, from the
second game, discovered a female Krogan specimen. Seeing as how I don’t want to
ruin the story, suffice to say that Cerberus, the former employer of the
playable character, Commander Shepard, isn’t too thrilled, and mounts a full on
attack on Mordin’s base.
It’s up to Shepard, together with Garrus and Liara, two
teammates from the first and second games, to stop the Cerberus forces and
ensure Mordin’s getaway, together with the Krogan.
Fighting is much tighter and solidified in the new game,
especially with the addition of the more powerful melee attacks. I often found
my soldier class Shepard just sprinting through enemy lines, charging up the
Omni Tool and delivering devastating blows to the Cerberus troops. This
foolishness did made me run back in pain a couple of times, especially with the
tough as nails Cerberus troops that have actual shields, and are vulnerable
only when flanked.
While enemies are pretty smart, companions not so much,
as I wasn’t that much used to issuing move orders to my teammates, meaning
Liara and Garrus would often fall behind, leaving me to deal with the full
force of Cerberus. As such, it seems that BioWare really wants to motivate
players to put the Commander in Shepard’s title, and issue orders in the midst
of battle as often as possible.
For those who say that Mass Effect 3 is no longer an RPG,
they should rest assured, as the game now has a more diversified power tree,
instead of the five or six from the second, which immediately impact the gameplay.
As such, expect to spend quite a lot of time allocating Skill points in the new
title.
When and on what: Mass Effect 3 is out on March 6, 2012,
for the PC, PlayStation 3 and Xbox 360 platforms.
We have a special page with all our Gamescom 2011 coverage.