Grand Theft Auto V received quite a few official details last week and now even more official info about the open-world game has surfaced, this time relating to the missions that need to be completed by players, which focus on heists and jumping between the three main characters.
After lots of rumors and speculation, GTA V finally received some official details thanks to a cover story in Game Informer magazine.
After sharing some of the broad details about the game, OPM
has picked up the actual quotes of Rockstar's chief writer, Dan Houser, about the upcoming game and how its missions will be more varied and focus on big robberies.
“We really wanted to make heists a big theme in the game based on missions not just from GTA 4 but from previous games people really responded to.
“People are in love with doing bank jobs, particularly when they feel like they have prepped the bank jobs. We never felt we’d done a great job with a bank job so we decided, ‘Let’s properly invest the story and mission design for some of the mission into making some of these built-out series of heists. That was a huge part of the story missions – trying to set the game apart from games we’ve done in the past.”
According to Houser, GTA V has one of the strongest plots in the series and the three main characters
will certainly help in getting players attached to the story, as at least one of the protagonists will appear to them.
“We’re starting to feel that’s it’s our strongest plotted game because the characters are so intertwined. When you’re advancing Michael’s story you’re also advancing Trevor’s story in a different way, and the meeting points are very exciting,” he added.
“I think making that work as certainly been challenging given our inexperience and lack of skill, but we’ve done our best to come up with something we think is giving this much more densely plotted experience that we couldn’t have pulled off when you always need the lead character for every moment.”
GTA V is out in spring of 2013 so expect quite a lot other details to appear until then.