Get new characters, maps, weapons and gear with this free expansion

May 29, 2012 08:15 GMT  ·  By

Mass Effect 3 is set to receive the Rebellion DLC Pack for its multiplayer mode later today on the Xbox 360 and PC, as well as on the PS3 in North America, while owners of Sony’s console from Europe have to wait until tomorrow, May 30.

Mass Effect 3’s multiplayer mode has impressed lots of players by allowing them to team up with others and take down all sorts of enemies.

The online action was enriched through different weekend Operations, like the recent Shieldwall, but also through new content, in the form of the Resurgence pack.

Now, the second add-on for Mass Effect 3’s multiplayer, the Rebellion Pack, is set to appear later today, May 29.

The DLC will be available as a free download via Origin, for the PC, via Xbox Live, for the Xbox 360, and via the PlayStation Store for the PS3 in North America. PS3 owners from Europe, however, need to wait until tomorrow, May 30, in order to download the DLC from their own PS Store.

In case you forgot what’s included in the add-on, check out BioWare’s official rundown below.

NEW CHARACTERS Vorcha Soldier Thanks to their unique physiology and their Bloodlust ability, the Vorcha are joining the fight and are perfectly suited for the utilitarian soldier kit.

Vorcha Sentinel

The innate aggressiveness found within the Vorcha make them shockingly durable combatants, and when coupled with their Flamer skill, the Vorcha sentinel is a force to be reckoned with.

Male Quarian Engineer

Quarians have spent centuries at perpetual salvage and ship repair; the survival of their species depends on this technical expertise. When bringing the new Arc Grenade to the fray, the Quarians prove their prowess as effective engineers on the battlefield.

Male Quarian Infiltrator

The Male Quarian Infiltrator must actively rely on stealth while in the heat of battle, and when they make use of their Tactical Scan ability, they quickly prove their mettle while continuously dishing out the pain.

Ex-Cerberus Vanguard

When the Illusive Man turned to indoctrination in order to ensure the loyalty of his troops, many Cerberus operatives defected and joined the Alliance in order to stop the Reapers. Now that we’re on the same team, Ex-Cerberus Vanguards (along with their new Lash attack) are quickly proving their worth.

Ex-Cerberus Adept

A result of the Illusive Man’s early experiments in enhanced human physiology, Ex-Cerberus subjects are highly skilled combat and biotics specialists. As a result, Ex-Cerberus Adepts can lay waste to the enemy with their Smash and Singularity powers.

NEW MAPS

Firebase Jade – Surrounded by huge waterfalls, Firebase Jade overlooks an ancient reservoir built by the salarians centuries ago. Set up strategic chokepoints inside the base’s main buildings to get the jump on your enemy, and work with your team to meticulously clear each room to achieve victory.

Firebase Goddess – Nestled in the epicenter of a Thessian metropolis, Firebase Goddess is one of the last strongholds of asari resistance against the Reapers. With its circular layout, Firebase Goddess is a tough location to control. This arena combines heavy cover and elevated firing positions, so stay light on your feet.

NEW WEAPONS Cerberus Harrier Assault Rifle – These Cerberus-modified Mattock rifles are fully automatic. Cerberus gunsmiths reined in the recoil issues, resulting in a gun that stay on target, but delivers slightly less punch per round than a standard Mattock. As such, the weapon is typically utilized by Cerberus’ elite troopers, who train constantly to make every burst count.

Reegar Carbine Shotgun – This electrical weapon improves upon the arc pistol’s design by generating a sustained current on its target. This weapon is named for the Quarian Reegar family, whose marines have served valiantly against the Geth.

Krysae Sniper Rifle – This Turian antimaterial rifle is modified to kill Reaper enemies. The Krysae’s scope uses a rangefinder that adjusts to keep the target in proper proportion to the shooter, which comes in useful when the sniper is forced into close range. Its specialized ammunition is both armor-piercing and explosive. In a desperate move, the Turians released its specifications over the extranet so that nearly anyone with a fabricator could manufacture this weapon to help the war effort.

NEW IN-MISSION OBJECTIVE

Randomly occurring during waves 3, 6 and 10, this new objective will demand that teams retrieve a high priority package and securely escort it to a designated extraction zone on each map.

NEW GEAR SLOT

A new slot will be available on the equipment screen, offering players a persistent gameplay bonus that will not expire after the end of a match. These new items will vary from weapon upgrades to character enhancements and will be available through reinforcement packs.

All these new items will be included in the equipment packs from Mass Effect 3’s multiplayer, so you’ll need to buy them with either in-game credits or real-life cash and hope to unlock them.