The upcoming Unreal Engine 4 powered Fortnite has not yet received too many details but developer Epic Games seems to be thinking of including an always-on Digital Rights Management solution in order to limit piracy and enhance the experience.
Tanya Jessen, who is the producer working on Fortnite, has told Rock, Paper, Shotgun that, “I can’t say for sure today one way or another whether or not we’re going to use it. Fortnite is a game that’s being developed as a co-op experience primarily. That’s our number one focus. This is a game you’re going to want to play with your friends, and it’s most fun with your friends.”
will make a final decision later during the development process, based on how they design the update process for the game and the platforms on which it will be finally launched.
Despite the focus on cooperative play for Fortnite, the team is committed to delivering a complex single-player story.
Jessen added, “In particular, we’ve got this personality we call ‘the lone wolf’ – like, the kind of person who maybe likes to jump in and play with their friends, but not necessarily all of the time, or maybe they even like to play primarily by themselves. So we are definitely making sure that Fortnite will be super fun for that type of person too.”
It’s not clear whether the single-player element of the game will be integrated into the cooperative side, using an Artificial Intelligence companion, or whether the two will be completely separate.
Fortnite is a game designed to show off the capabilities of the Unreal Engine 4
technology and is currently only confirmed for the PC.
The new game engine is designed with the next generation of consoles from Sony and Microsoft in mind, but the companies have not yet confirmed their plans.