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September 5th, 2011, 05:56 GMT · By

Final Fantasy XII Hints XLVIII (PS2)

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Final Fantasy XII is a new entry in the long-running franchise that exemplifies the best that the Japanese RPG genre has to offer.

GAMEPLAY HINTS

13 Quickening chains before totally out of mana

For the following trick, refer to your party as follows.

Person A: Your weakest character
Person B: Your second weakest character
Person C: Your third weakest character
Person D: Your second strongest character
Person E: Your tanker or strongest character
Person F: Your healer

All six characters and all three Quickenings for each character are required. This trick is useful against Bosses. It allows for 13 different Quickening chains while still having your healer at full mana, or even up to 16 chains if you use your healer, all without using a single Ether. Start the battle with your weakest character (Person A).

Have only him or her do the strongest Quickening chain possible, then bring in your second weakest character (Person B). Have them use only their first Quickening, continuing the Quickening chain with Person A's Mist Charges.

Once Person B uses their last quickening, you may then use their Mist Charges as well. Then, bring in your third weakest character (Person C) and repeat. After you use Person C's Quickenings, get rid of Person A and bring in Person D. Use all of Person D's Quickenings, then get rid of Person B and bring in Person E.

After you use up Person E's mana, get rid of Person C and bring in Person F (your healer). At this point it is your choice to use your healer's MP to cast three more Quickening chains, or you can keep their MP and do it the old fashioned way. If you have full mana with everyone and this is done correctly (as well as have a few Ethers and Hi Ethers), you can do anywhere up to 22 Quickening chains, meaning not even Adrammelech has a chance when your characters are low level.

Here's a look at Final Fantasy XII in action:


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