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May 18th, 2011, 09:19 GMT · By

Fight Night 2004 Hints and Glitches (PS2)

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Fight Night 2004 is a video game that was created by EA Canada and NuFX, Inc. and is the first one in a series which Electronic Arts pushes as an accurate simulation of the noble sport of boxing.

The game allows a player to create his own player avatar, using a number of customizable options linked to looks and fighting style, and then allows him to enter a complex career mode that follows him from simple gym fights to tough title bouts, complete with television cameras, commentary and diamond studded prizes.

GAMEPLAY HINTS

Get away with head butts or low blows

When the bell rings at the end of the round, use the illegal hit. As long as the bell to end the round sounds, you will not be disqualified. The timing on the illegal attack needs to be very good in order for the referee to not notice it and penalize the player.

Easy sparring training

To score high scores in sparring training, wait for your trainer to throw a punch, then dodge out of the way. Then, use alternating jabs and straights, alternating between head shots and body shots. Do about three to five shots, then switch to either the head or the body.

GLITCHES

Rocky Marciano stats

In career mode, fight Rocky Marciano. In the pre-fight introductions, Big Tigger will say that Rocky is 188 pounds. This means that he is not a heavyweight (heavyweights are over 190 pounds). At that weight, Rocky would be in the cruiser weight class. Then in the "Schedule Fight" option, check Rocky's fight stats. It displays his weight at 192 pounds. Longer count.

When your opponent's health is at 0 and he is about to fall down, hit him two or three times. The count will be longer.

Here's a look at Fight Night 2004 in action:


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