The team made sure that players could focus on core mechanics

Apr 30, 2013 21:02 GMT  ·  By

Blood Dragon is a first-person shooter that includes dinosaurs that fire leasers from their eyes and armies of robots and the development team at Ubisoft believes that humor is a direct result of its back to basics approach to gameplay mechanics.

Dean Evans, the creative director, tells Gamasutra that, “We’re not making that 30-plus hour skill-tree-based game with crafting and all of that. We really streamlined that experience to what we felt Blood Dragon is.”

The fact that only the core elements of Far Cry 3 are being used allows developers to focus on alternating moments of solid action with humorous interrupts.

Blood Dragon is now available on the PC, the PlayStation 3 and the Xbox 360 via digital distribution.

We have a full Softpedia review for Far Cry 3: Blood Dragon.